Dear Blizzard: You are making good raiders feel fail for no reason!
Why Blizzard why? Why did you make a fight like Heroic Halion, and a shadow realm full of instant death?
My case for why this mechanic sucks - Alyae: GM of Vortex of Turalyon
I’ve been doing some thinking, and I think I know the reason. It’s been really puzzling to me why I see my fellow raiders get cut up by the beam of death. These are people that have very good situational awareness, on pretty much every fight. They know how to get out of fires.... But for some reason Heroic Halion is probably harder conceptually for us then even Heroic Lich King.
Why? Because, the Halion fight expects you to do several things at once:
- Find a purple blob of death.
- Figure out your location corresponding to the purple glob of death.
- Locate the purple glob of death immediately to the left
- No blob there, check the right.
- Put the two blobs you have now found together, one left one right.
- Now draw out that picture in your mind, figure out the angles, how they cross in the middle to form two identical shapes, mirrored, the angles, vectors, square root of an isosce....whatever.
- Position yourself in a space the size of a credit card on your screen, all mentally.
- Now, move there before the cutters chop you in two.
Clever trick isn’t it? It’s basically the equivalent of an old archaic IQ test question in a raid instance.
Ah... those old proven-to-be-bunk IQ tests. Reminisce about the time when you had to look at a multiple choice question, we’re asked to peel back a three dimensional shape into a flat representation and then try to pick the correct one... the memories....Sigh...
...So what am I getting at?
Most good raiders have good situational awareness. They know how to react quickly to threats can taunt or heal with good reaction, they generally make good decisions on the battlefield, and they can push out good numbers while doing it. These are people who see a fire and run away from it.
You see bad, you run from bad, you determine safety, you continue. Every human is good at those mechanics from birth.
The Heroic Halion cutters on the other hand, require critical thinking, the ability to create shapes in your mind, and adapting to that shape as it moves on the playing field. It also requires you to understand that shape in relation to the same shape to the left and right of you. (Avoid the head and the tail)
Some people just are not good at that kind of thinking. Not just that, but it might even be a bit sexist. Women have a harder time then men do on tasks like this. Like it or not. My brain is different from a man’s brain. Thank god. (Sorry guys!)
But putting that Woman/Man brain difference aside.... anyone who has problems with this type of mental equation will have trouble on the cutters no matter HOW good you are at the game.
I tank in the shadow realm because I’m pretty good at laser dodging, but I know when I get cut in half, it’s because I could not see the other orb behind the dragon and screwed up my mental picture. I’m convinced if I was an ace at that part of those old lame IQ tests I’d never be cut by a cutter... EVER.
You can make the argument that putting people in a clump and having people follow each other is a good way to compensate for this. I’m sorry, but if you react to other people, you might be several steps behind the group according to the server and get cut in half by the death rays before you even knew what happened. Add that to the fact that the cutters of death will kill you a few steps away from the visual of the graphic, and you have a recipe for...
Death by Grape Flavoured Light Sabre! News at 11!
I still don’t know why they just throw us a bone, and let us be immune to the death rays at least for a second after they activate. Let us run from something we see, not imagine. You feel me here?
You are making good raiders feel fail for no reason. As a GM and an officer, that makes me sad.
To the raiders of Vortex:
All of you rock! (Even if you are a kitty druid that feral charges into a cutter.) <3
Personally, I'm okay with playing with the cutter beams, and I *am* a girl. Maybe it's more a "geometry vs algebra brains" thing, which isn't gender-dependant. The guild has taken to marking me and following me as their safe point in P2, actually... they seem to think I'm good at this whole beams thing. I do mess up from time to time, though, when I get the timing off and expect the beams to activate a few seconds earlier or later than they do (hmmm I've noticed this especially at phase transitions into P3...).
But... I'm not the tank. Out of those triangles in heroic-mode, I don't have to dance around in the center and hope I'm not cut by the *converging* beams as they blast through the room like a pizza-cutter from the great beyond. The closer you are into the middle (where we tank the dragon), the more likely you'll hit a beam. Hanging around in the space between the center and the wall tends to provide plenty of space for a raid of DPS and healers to hang out, gives more room for error, and still provides a running space for people with debuffs to run out to the wall.
Poor tank, though. If you move too far away from the center, the dragon follows you, then spins a bit and tailwhips your fellow raiders, where they all lay stunned and then all get cut in half by a beam. And then the tank gets yelled at. >_>
Additional problems I've noticed with the beams generally include:
- His huge effing wings blocking view
- Other people freaking out when they see a Treant run into a beam and thinking it's me taking a suicidal dive
- ...or other people blindly following the treant through the beams rather than the tree. ;)