- Nature's Grace will also reduce your GCD.
What does this mean for us?
- Turkeys: your talented wrath spell does not clip the GCD with NG procs.
- Trees: nourish does not clip the GCD with NG procs. Our insta-casts will also have reduced GCDs during the 3-second proc.
For resto, the nourish aspect sounds to have been the deciding factor in whether or not druids took this talent post-3.1's release. The assumption that nourish would then clip the GCD made some druids shy away from the talent.
What about HoTs?
While drifting to sleep last night, I had a sudden question dance around my mind like a leaf on a sudden spring breeze: if the proc now affects ALL spells cast during those 3 seconds, and will reduce the global cooldown by 20%, would it not then reduce that global cooldown for our insta-cast spells as well? How would that play in with Gift of the EarthMother? Is it not cumulative?
Going by my current steady haste rating of ~300, my NG-procced Nature's Grace should reduce my GCD to approximately 1.1 seconds. A further reduction by GotEM, even with only the 4 points I put into it, would drop the GCD squarely against the 1.0 second minimum GCD time.
Latency?
My head's still a bit muzzy from the flu, so I don't want to sit down with full math right now, but I have a further question to ponder on:
When I was testing both Nourish and talented Wrath, I assumed that a 20% GCD reduction would make the GCD to have the exact same timer as the spells themselves, since they all have the same base timer of 1.5 seconds. I noticed, however, that the GCD was (almost) always a little bit faster than the cast bar.
My thought is that the latency was affecting Quartz's ability to estimate the GCD, since I didn't notice ever having it clip the GCD. However, the mobs tended to die fast when I was getting the NG procs (that whole crit thing), so a lot of my spells were being interrupted by my target being dead... so I suppose for real testing, I should go find a target dummy, or practice nourish instead!
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