Tuesday, December 6, 2011

Flowchart: Yorsahj LFR

The LFR version of Yor'sahj the Unsleeping.

Ooze priority on it is the favored P > Y > Black, though some raids may opt for Y > P > Black if they think their healers will behave with a Blue/Purple combination :)

A flowchart of the priority for ooze spawns on Yorsahj, Looking For Raid mode.  Shadowed first, Glowing second, then Black.

Seemed like the most important one to get up, and quickly. >_>

Yorsahj Ooze Priorities

When my guild ran through Dragonsoul last week, our warlock--known to us as Bob even though it's neither his name nor his character's name (mostly because we didn't feel like calling him Damorons, and it stuck even after he changed his character name)--had spent a lot of time on the PTR and had put together a quick guide for us on each boss. He then, essentially, lead the raid as we went through, as the one with experience on it.

Out of all the bosses, the one that truly baffled me even after having downed it was Yorsajh. Oozes, oozes everywhere, all colorful and complicated! AHHHH!

When I went and ran three LFR raids following our normal raid, I tried to get a better grasp of what those oozes do and their priorities, but it was still a bit of a foreign concept to me that I was struggling to comprehend. So, when we started talking heroic modes and that we'd be seeing FOUR at once (3 simultaneous buffs), and I was already feeling a flowchart was needed, I sat down in google docs and made one.

This involved a ton of research and comparison of comments and suggestions. Here are some places I studied:
  • Icy Veins' guide
  • Sumanhi's slightly different version of Icy Veins' guide (had more details on alternative combinations and strats to deal with them)
  • Wowhead, mostly via the comments due to limited strat details on main page
  • Wowpedia
(I saw Beru posted something too, using one of the priorities, but didn't get a chance to read that in detail because I was doing resto shammy research at the time. Will edit this with hers as well. As a side tangent, my shaman alt went resto for the first time ever yesterday, and... well, it's a work in progress :) )

So. Multiple suggestions on ooze priorities. Icy Veins even appears to have altered their original to reflect a different priority. And, it seems, no hint of what combinations to expect on heroic mode.

....




That said, here are the results of my search:

LFR
There are two different recommendations on ooze priorities here.
  • Y > P > Black
    This priority avoids the combination of blue/yellow, instead resulting in a blue/purple. What this means is that the dps kills the void while there is little raid damage going out, and healers shouldn't need to be healing much. However, the healers need to understand not to spam fast heals on the tank during this phase; a single, slow-cast healer should be adequate.
  • P > Y > Black
    This priority is for when you just don't want to risk the healers exploding everyone. In the case of Blue/Yellow, things will get nasty and your tanks need to swap quickly as their debuffs will build fast from the yellow buff, and healers will be OoM or low mana. Risk is loosing a tank.
Normal
Normal mode makes green pretty scary. You will want to get rid of it. Again, there are two different suggested priority systems here.
  • G > Y > P
    This avoids a blue/yellow and a blue/green scenario, replacing both with a blue/purple scenario where, although the healers need to not be casting 5 heals on any one player, there is little damage going out. The healers need to understand not to spam fast heals on the tank during this phase; a single, slow-cast healer should be adequate.
  • P > G > Y
    This completely removes purple (shadow) from the equation, but will have higher healing requirements due to the blue/yellow and blue/green situations.
Heroic
Where in normal and LFR it appears that there are only six possible combinations that will spawn together, I haven't found a list of possible combinations for heroic mode's spawns to be able to analyze the priority system. A tentatively suggested system is P > G > Y > Black > Red. Any further information on this would be very much appreciated :)

EDIT: Heroic version


Flowchart graphics are in the works, that include strategy to be used.

Sunday, December 4, 2011

How kind of the Darkmoon Faire!



They provided us a litter-box!

Friday, December 2, 2011

Druid Chorus: "Lip Sync" Video

We didn't start the fire.

I greatly enjoyed this video for some reason. I think it's a cute idea :)



I found myself mouthing along at the chorus with the druid trio. So you can sing along too, lyrics:


Druid Chorus:

We didn't start the fire
It was always burnin'
Since the world's been turnin'
We didn't start the fire
No we didn't light it
But we tried to fight it

Thursday, December 1, 2011

Transmog: My Chosen Fashioncraft

I'm really enjoying the transmogrification feature of 4.3. While the "showing off" factor of sporting heroic t12 made me smirk when puggers dropped their jaws at their healer's gear, I didn't really like the look of it, and most of your time is spent in a mashup of mixed-color gear anyway while you work through bosses.

Now, I can at least match my gear to look like I am not a kindergartner who has insisted on dressing all by herself (the kind that wants to wear rain galoshes and a football helmet)... or completely forego the tier model and avoid looking like I'm decaying (t13 mushrooms). Instead... I am dressing as sailor moon with bird wings!

There have been elements of previous tier gear that I really liked, and revisiting their appearance, even in a mashup of tiers and expansions, is fun!


Haven't decided yet what I will do when I pick up the spellpower dagger and offhand, but I like this look :) My alts, alas, don't have near as much gear to pick and choose between.

Wednesday, November 30, 2011

Dragonsoul First Night



(Our moonkin and holy pally weren't there, so no stick figures for them)

Dragonsoul. First night in the instance, and six bosses knocked over in four hours, including time for a lot of swapping and boss explanations. The most difficult of the fights we did was Blackhorn (aka Gunship2.0) due to the cleaves and charges combined with the big bombs we had to cluster in, but once we decided to mark the healers with icons to keep other people away from them in the final phase and to have tanks stay out of the Twilight Onslaught (the big swirly) while the rest of the raid soaked it, it became more manageable. Ultraxion was only a problem for figuring out timing of the tanks clicking their phase shifts, and making sure everyone's action bars supported the new button and clicked it on time.



We actually forgot to take screenshots for killpics for any of the bosses, because they didn't feel like bosses and we just kept rolling like we were speed-clearing Firelands.

...

So, they requested a stick-figure killpic.

I enjoyed the refreshment of seeing new content, however, and am looking forward to testing out the hardmodes and seeing if they will provide the challenge we're seeking.

Anyway, we got H-Rag to a heart-wrenching 3% on Monday night before the patch, and there are reportedly some stealth nerfs that remove the lava geyser from P4, so I'm suspecting we'll finish DS normal tonight and head back to clear H-Rag. I'm upset about the nerf to H-Rag (or is it a bug?), particularly as we'll be going in with DS gear upgrades to further cushion the fight.

I am hoping to kick myself into gear about getting more stick-figure guides done. The more you bug me about it, the more likely I will remember to make the time to draw them!

Sunday, November 6, 2011

Shh...

Care of Ketheres, the undead deathknight I am always trying to keep from revisiting death (again). He'd be the sleepy one.



Too funny not to spread.