tag:blogger.com,1999:blog-5273077195457377371.post8937885082869142905..comments2023-10-05T23:00:32.066-04:00Comments on Dreambound: More Than One Kind of TreeKaehttp://www.blogger.com/profile/16164718601021220108noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-5273077195457377371.post-17885155705179856012009-10-26T15:37:53.496-04:002009-10-26T15:37:53.496-04:00Cool to know, Lissanna. I haven't run with a ...Cool to know, Lissanna. I haven't run with a pure tank-healer druid in a long time; when I did, there was no such thing as Emalon (about 6 months ago, I guess?).<br /><br />I will edit in a note about nourish-users for the tank-healer druids, then :)Kaehttps://www.blogger.com/profile/16164718601021220108noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-87846476445307449732009-10-26T15:19:32.731-04:002009-10-26T15:19:32.731-04:00Also, I wanted to say that tank healing resto drui...Also, I wanted to say that tank healing resto druids benefit A LOT MORE from using multiple HOTs and Nourish than they benefit from using Glyphed HT. I've spent a LOT of time on my blog showing how nourish heals for a LOT more in 3.2 with scaling HOTs and the nourish glyph than glyphed HT heals for. The synergy Nourish has with HOTs makes it a much better tank healing spell for any tank healing situation. The difference in cast time is off-set by the fact that HT costs a lot more mana and will run you OOM faster (which is more problematic in smaller groups more likely to lack replenishment sources).lissannahttp://restokin.comnoreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-44841337406757383852009-10-26T15:16:27.307-04:002009-10-26T15:16:27.307-04:00That's what makes writing my healing guides so...That's what makes writing my healing guides so difficult. :(lissannahttp://restokin.comnoreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-4839305195439039822009-10-26T13:41:56.320-04:002009-10-26T13:41:56.320-04:00I can certainly understand that :) I still rather...I can certainly understand that :) I still rather wish that half of Tranquility could be turned into a wild-growth-esque HoT after some initial channel, allowing the druid to go back to other things, like healing another group or re-applying hots to the tank.<br /><br />Of course, the sparklies should remain for the full duration. Sparklies are important. ;)Kaehttps://www.blogger.com/profile/16164718601021220108noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-23657282884781729312009-10-26T12:35:46.990-04:002009-10-26T12:35:46.990-04:00As a non-raiding restro I agree with most of your ...As a non-raiding restro I agree with most of your observations. I actually found tranquility more useful as a leveling druid than I do at end game. The biggest problem with tranquility is that it has no HoT ability. If you cast it at any other time than at the very end of a fight all your HoTs will have run out by the time it's finished and that's very bad. After all, if you are casting TQ you are doing so because the party is taking a boatload of damage only now they are taking a boatload of damage and they have no HoT buffer. <br /><br />It's only real usefulness is as a spell is to prevent that 1% wipe. And in a five man PUG a wipe just isn't that devastating of an occurrence. I find it to be one of those spells I always think about after the fact--then shrug my shoulders about.Anonymousnoreply@blogger.com