tag:blogger.com,1999:blog-5273077195457377371.post4905212250166321767..comments2023-10-05T23:00:32.066-04:00Comments on Dreambound: What is Skill?Kaehttp://www.blogger.com/profile/16164718601021220108noreply@blogger.comBlogger16125tag:blogger.com,1999:blog-5273077195457377371.post-79982772434205666562010-07-29T10:47:43.613-04:002010-07-29T10:47:43.613-04:00Hmm a great point; I touched on computer/connectio...Hmm a great point; I touched on computer/connection briefly but it's definitely worth being added to the list of tools!Kaehttps://www.blogger.com/profile/16164718601021220108noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-18965024484157894932010-07-28T15:05:06.625-04:002010-07-28T15:05:06.625-04:00I'd like to propose you add 'hardware'...I'd like to propose you add 'hardware' to your list of tools. <br /><br />I didn't realize I had any skill until I had the hardware that allowed me to execute properly. <br /><br />It's not necessarily so that skill always trumps tools, either. I'd never have improved if I hadn't improved my tools, even though I was improving lots of game related skills. The bad hardware put a choke point on how high I could get my performance. It was like an artificial ceiling. <br /><br />:)<br /><br />(I still don't have tons of skill though... just enough to get by on)Rhiihttp://www.isheepthings.comnoreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-7895854058047645482010-07-28T13:21:42.563-04:002010-07-28T13:21:42.563-04:00@TheGrumpyElf:
I feel you on being able to determ...@TheGrumpyElf:<br /><br />I feel you on being able to determine how a tank can handle pulls, although I normally do it with a quick inspect of weapon/shield/stuff like seals. However, when it comes to other people when you're on your tank, it honestly depends on how someone chooses to level. If a person levels 1-80 just through quests, and they're a new player, it might be a bit much expecting them to know what every other class can do. Is it annoying? Yeah. But, taking a bit of time to say, "Hey don't aoe until I get them grouped for a swipe please.", could possibly go a long way, and help some new players out. Now if they continuously act like idiots, yeah they're dumb.Beranabushttps://www.blogger.com/profile/02405946379270456095noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-60792250704364222432010-07-28T09:42:09.051-04:002010-07-28T09:42:09.051-04:00Regarding pugs, any stranger who uses CC during an...Regarding pugs, any stranger who uses CC during an overwhelming "oops we pulled to much" moment is one that I give a big hug. Any idiot who aoes and breaks it cuz "oooh more adds yay PEW PEW PEW" and then dies from aggro is one that may get a tree root (or clawed paw) imprinted on their backside.<br /><br />If I'm reading into it correctly, Cata may be less forgiving in the skill front. That makes me happy.Kaehttps://www.blogger.com/profile/16164718601021220108noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-50861495253587972202010-07-28T07:35:59.021-04:002010-07-28T07:35:59.021-04:00Excellent read on skill.
As a hunter main I'v...Excellent read on skill.<br /><br />As a hunter main I've learned a lot on how to read a tank (no GS addon and I do not inspect or even look at their health total) and know what I can get away with as far as DPS goes. Usually within the first 2 pulls in a dungeon I know how I will have to handle myself with almost any tank as long as they are consistent.<br /><br />As my bear tank alt I have learned that about 98% of the population of wow has either no skill what so ever or just flat out does not care. People AoEing like mad before I even get the packs gathered for my first swipe. I see that once and I know I have a group of grade school drop outs. Stupid and skill-less leads to disaster.<br /><br />If you can make it to 80 and do not even have the basic concepts of what the other classes can do and how you need to adjust to the people around you then you have no skill what so ever.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-74240802458643094532010-07-27T23:18:00.938-04:002010-07-27T23:18:00.938-04:00I believe gear is not apart of what makes someone ...I believe gear is not apart of what makes someone skillful.<br /><br />Having "gear" is completely dependent on the level in which the gear fits. After all, the skilled players I play with were skilled in Blues, all the way up to T10Ramnoreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-82168888451478174732010-07-27T14:26:29.969-04:002010-07-27T14:26:29.969-04:00Knowledge without the ability to execute a plan ba...Knowledge without the ability to execute a plan based on that knowledge, is knowledge wasted.<br /><br />I had an epic reply in mind, but it kinda fizzled... /sigh... Back to my snooze...Forreststump (in hibernation)http://forreststump.blogspot.comnoreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-67981044340802097592010-07-26T19:40:53.425-04:002010-07-26T19:40:53.425-04:00Loved this post, couldn't have said it better ...Loved this post, couldn't have said it better myself. Skill is something that you get over time.Ceraphushttp://www.variantavatar.comnoreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-47826253424867813852010-07-26T16:14:34.049-04:002010-07-26T16:14:34.049-04:00ah, definitions, definitions. Just substitute and ...ah, definitions, definitions. Just substitute and win!<br /><br />skill + tools = performance<br />gear + mods + macros + research + simulators + ... = tools<br />X = skill<br /><br />You can include whatever coefficients you like for each of the terms above, but they're all of some non-trivial importance in determining a player's performance.<br /><br />The question is, of course, "Find X."Theladashttps://www.blogger.com/profile/02882008381356231060noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-47146667995358685342010-07-26T15:25:41.128-04:002010-07-26T15:25:41.128-04:00Semantics, yup :)Semantics, yup :)Kaehttps://www.blogger.com/profile/16164718601021220108noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-32192426243193983852010-07-26T15:21:41.489-04:002010-07-26T15:21:41.489-04:00True, but my comment only differs from yours in a ...True, but my comment only differs from yours in a semantic manner anyway - namely that while gear could theoretically get lumped in with all the other "tools", IMO it is important enough to be counted on its own as separate from the others.<br /><br />*shrug* Like I said, it's just a semantic difference anyway. The point remains the same, gear/addons/etc do not equal skill.Kaethirhttps://www.blogger.com/profile/16328588369398109846noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-28475091363632372462010-07-26T14:54:33.625-04:002010-07-26T14:54:33.625-04:00As an edit, I reworded "player ability" ...As an edit, I reworded "player ability" to "performance" in the post, cuz I felt it was a better word for it :)Kaehttps://www.blogger.com/profile/16164718601021220108noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-84940525906230904712010-07-26T14:44:38.482-04:002010-07-26T14:44:38.482-04:00Gear is as much a tool as any macro, addon, spread...Gear is as much a tool as any macro, addon, spreadsheet, or research into the bowels of haste ratings, though. It is something outside of your own abilities that you use to increase your performance, which is my purpose in lumping it all together as "tools." The one thing gear has differently from the other tools is that it is controlled by RNG and circumstance, while the others are in control of the player... possibly excepting their internet connection and computer, which may be limited by parents and/or funds.<br /><br />When you look at assigning "scores" to things, and weighting them, that's when it gets more complicated because too many of these things can't be quantified. The numbers could be anything, but they are ultimately added together as a whole to look at someone's overall player capability. Whether gear is counted separately from other tools wouldn't matter in the end, as it'd be added together anyway (along with skill for that matter). It's more from definition as to why I count gear in the "tools" rather than giving it its own heading. It wouldn't matter to the equation and each component of "tools" can be weighted on its own, anyway.Kaehttps://www.blogger.com/profile/16164718601021220108noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-24974652892057344852010-07-26T13:15:25.358-04:002010-07-26T13:15:25.358-04:00I go through the 'an example' part lots of...I go through the 'an example' part lots of times as a classleader. You can try but it ain't there you won't get anything out of it (old guildleader said that ones about a new tank, stuff like that gets remembered)<br /><br />The only wait to fully measure skill is to play with that person side by side in several different encounters, after a while you're both tuned to help each other and perform as an individual. THAT is skillSimonhttps://www.blogger.com/profile/12919667140999607559noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-45304086284156025412010-07-26T13:01:02.890-04:002010-07-26T13:01:02.890-04:00I agree (almost) completely.
I would say, perhaps...I agree (almost) completely.<br /><br />I would say, perhaps, that you pull gear out of the "Tools" category and say Gear + Skill + Tools = Player Ability, but they are not necessarily equal scales.<br /><br />For example, lets say you are trying to create a (completely NOT arbitrary! ;) ) "player-ability" score. Your Gear score would range from 0-10 (hey you're level 1, what do you want??), your Tools score could range from 0-10, and your "Skill" score could range from -10 to... 30?<br /><br />That's right, you could have all the best addons and all the best Gear and still be just a 10 because you have no skill whatsoever, while that "idiot" over there with no addons and crap gear but immense amounts of skill is still a 30.<br /><br />My example is of course randomly pulled from thin air but you get the point. Gear HELPS, Tools HELP, but there is no making up for a complete lack of skill.Kaethirhttps://www.blogger.com/profile/16328588369398109846noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-49754571218536538792010-07-26T12:50:44.181-04:002010-07-26T12:50:44.181-04:00well said, Kae.well said, Kae.Aoifehttps://www.blogger.com/profile/04969511917692739704noreply@blogger.com