tag:blogger.com,1999:blog-5273077195457377371.post4311741877645475864..comments2023-10-05T23:00:32.066-04:00Comments on Dreambound: Kae's Keybinds and PeripheralsKaehttp://www.blogger.com/profile/16164718601021220108noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5273077195457377371.post-29817578039062121082010-04-21T14:39:58.640-04:002010-04-21T14:39:58.640-04:00Well, BindPad itself allows for *extremely* long m...Well, BindPad itself allows for *extremely* long macros (as in, I'm pretty sure at least 1023, but I've never actually hit it -- whatever it is, it feels awfully roomy after 255 characters :P ), as long as you make it a "BindPad macro" instead of a regular one. If you have an already existing regular macro, you can right click on it in BindPad to convert.<br /><br />There's also various standalone addons that allow for this, like SuperDuperMacro.<br /><br />The disadvantage these approaches have is that you *can't* sync these server side. So if you want to use them on another computer, you'll have to copy your WTF. (I believe BP stores all its info at the account lvl SavedVariables folder).<br /><br />So if having your macros synced server side is a big plus for you, you'll have to use an alternate approach, more akin to what you already do.Xbalanquehttp://mythguided.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-78332980279145177172010-04-21T14:03:54.570-04:002010-04-21T14:03:54.570-04:00Hmm that is an interesting macro command I hadn...Hmm that is an interesting macro command I hadn't considered. The space limitations in the standard macro interface would limit me too much, though... unless there is a separate mod that allows for macros larger than 255 characters?Kaehttps://www.blogger.com/profile/16164718601021220108noreply@blogger.comtag:blogger.com,1999:blog-5273077195457377371.post-11401221336962104632010-04-21T10:56:18.092-04:002010-04-21T10:56:18.092-04:00Hey, I realize this is a bit late, but with regard...Hey, I realize this is a bit late, but with regards to using BindPad, and letting you use the possess bar stuff with your normal keybinds still, here's an example of one of the BindPad macros I use:<br />/click [bonusbar:5] ActionButton1<br />/stopmacro [bonusbar:5]<br />/use [form:1,nomod,@mouseover,harm][form:1,nomod]Growl;[form:1,nomod:shift,@mouseover,harm][form:1,nomod:shift]Faerie Fire (Feral)();[form:1]Challenging Roar;[form:5,spec:1,nomod]Insect Swarm;[form:5,spec:1]Faerie Fire;[form:3,stealth]Pounce;[form:3]Claw;[nomod,@mouseover,help][nomod]Rejuvenation;[nomod:shift,@mouseover,help][nomod:shift]Lifebloom;[@focus,help,spec:2][@mouseover,help,spec:2][spec:2]Wild Growth;[noform]Faerie Fire<br /><br />I may have to play with it some more if I start using spec:2 for feral on occasion, as I'm thinking about doing (currently, spec:1 is bal pve, and spec:2 swaps between resto pve, a resto 2s spec, and resto 3s/5s spec) -- as you can see from (one of) my sorely neglected blog(s), I used to be feral main spec, before I joined a guild w/ more than enough ferals, but not enough moonkin. But you get the idea.<br /><br />Point is, that first bit (pre /stopmacro) lets you use whatever you have bound to "#1" to use the first possess action.<br /><br />I have similar bits at the front of all my BP macros that correspond to the keybindings I used to use for slots 1-12 on the main bar.<br /><br />I use Dominos for my bar (singular -- I only show 1 action bar, the pet bar, and the class bar), and obviously BindPad for binding stuff.<br /><br />I basically use my action bar (when the possess bar isn't active) as a sort of range finder / cooldown display / mod combo reminder (I still tend to use some of my old regular macros w/ the same mod combos for these), but really, I very seldom look at it except when I'm either in a new vehicle, or one I haven't been in for a while, or something along those lines.<br /><br />But that's just me.Xbalanquehttp://mythguided.wordpress.comnoreply@blogger.com